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MinneBar 4

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This event occurred 2859 days ago.
Start date November 21, 2009
End date November 21, 2009
Attendance 632
Registrations
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Location Best Buy Headquarters, 7601 Penn Avenue South Richfield, MN 55423
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Type MinneBar

Sessions

A Country Club For Tech
by Joseph Rueter

Algorithms and Refutations
by Paul Cantrell

An Introduction to HTML5
by Mike Bollinger

Android * What is that robot up to?
by Justin Grammens

Assholes Are Killing Your Project
by Donnie Berkholz

Ban Helvetica * Or Why Ignoring Web Safe Fonts Makes Your Website Better
by Garrick van Buren

Black Swans: GME-2 and Orbo
by Greg Daigle

Bootstrapping your Tech Start-up: Building a Company the Old Fashion Way
by Kevin Spreng

Clojure for Newbs: An Introduction
by Luke Francl

Collaboration 2.0
by Rich Hoeg

Creating Crackberry Apps That Don't Suck : How To and What's New in Waterloo
by Shawn Butler

CrowdSourcing Platforms: What Works, What Doesn't?

Discovering Scala
by Harlan Iverson

Experiences with Google App Engine
by Dan Frankowski, Max Harper

Fight's On: An Introduction to Distributed Interactive Simulation
by Mark Beckman

Game Development with XNA

Getting to know BuddyPress
by Toby Cryns

Google Map API, Web 2.0 Technology, and Renewable Energy
by Kevin Triemstra, Ben Talberg

Government and Civic Engagement
by Ian Bicking

How I Learned to Stop Worrying and Love Localization (in CakePHP)
by George Walker

IPhone and Mobile Development * Current Strategies
by Lynn Smith

Intellectual Property Tips for Entrepreneurs (Or, Wishing we knew then what we know now!)
by Clyde Hanson

Intro to Drupal
by Samir Nassar

Introduction to Satchmo
by Chris Moffitt

Is a community for Designers and Developers possible?
by Norman Orstad

Is that a Hospital in your Pocket?
by Jon Pearce

JQuery Talk
by Ali Karbassi

JavaScript: WTF is "this"?
by Joe Bartlett

Job Search = SUCKS: 12 Tips To Make The Process Less Painful
by Paul DeBettignies

Local "Indie" Video Game Development
by Martin Grider

Making Music Like a Nerd
by Selah Ben-Haim

Marketing via Social Media
by Alex Hawkinson

Midwestern Startups: What is Possible?
by Luke Francl, Ben Edwards

Minnesota Lean Startup Group * Join the conversation
by Justin Bacon

Neighborhoods and Social Media
by Steven Clift

Networking Online
by Paul DeBettignies

Percolating TurboGeeks: Exploring Why Innovation Networks Form The Way They Do
by Drew Fleck

Physical APIs * Connecting Software to Hardware
by Jeremy Lizakowski

Remix + Adaptive Avenue: A Commercial Application of Best Buy's Open API
by David Quimby

Sausage Making: Communication lessons from the Open Source world
by Samir Nassar

Social Next: What Being Human Online Will Look Like
by Lief Larson

The Art of Message Queues
by Mike Willbanks

The Equal Sign
by Sarah German

The most interesting challenges ahead for journalism
by Matt Thompson

Titanium Powered Desktop & Mobile Apps
by Chris Barber

Top Trends and Winners in the Application World
by David Quimby

Understanding Monads (described in JavaScript)
by Brian Maddy

Web App Builders Roundtable
by Ben Edwards

Presenters

Alex Hawkinson


Ali Karbassi


Ben Edwards

Designer and client-side coder. Founded Minnesota's Barcamp and together with Luke Francl put together various events and programs throughout the year aimed at catalyzing tech and design innovation and a startup culture within the state. Co-Founder of Refactr LLC, a consultancy and product development shop focused on rapidly developing and deploying web and mobile applications.

Ben Talberg


Brian Maddy


Chris Barber


Chris Moffitt


Clyde Hanson


Dan Frankowski


David Quimby


Donnie Berkholz


Drew Fleck


George Walker


Greg Daigle


Harlan Iverson


Ian Bicking


Jeremy Lizakowski


Joe Bartlett


Jon Pearce


Joseph Rueter


Justin Bacon


Justin Grammens


Kevin Spreng


Kevin Triemstra


Lief Larson


Luke Francl


Lynn Smith


Mark Beckman


Martin Grider

Martin is a freelance/contract developer, specializing in iOS applications since late 2008. He's written games using both the high level Objective-C APIs as well as dabbled in in C++ and raw OpenGL ES draw calls for maximum cross-platform compatibility. He is passionate about mobile game development and board game design. His first app was a game you can still find in the App store featuring elements of Chess and Tetris, called ActionChess. He has also had the chance to work on some high profile iPhone apps, including Best Buy's flagship mobile store, as well as apps for Buzzfeed and Adolfson & Peterson Construction. He is a proud member of the IGDA, and co-organizer for the local Twin Cities chapter, where he has presented on iPhone Game Development, as well as his own apps and games.

Matt Thompson


Max Harper


Mike Bollinger


Mike Willbanks


Norman Orstad


Paul Cantrell


Paul DeBettignies


Rich Hoeg


Samir Nassar


Sarah German


Selah Ben-Haim


Shawn Butler


Steven Clift


Toby Cryns


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