|Start date||May 6, 2006|
|End date||May 6, 2006|
|Location|| Catalyst Studio, 126 N 3rd Street, Minneapolis, MN 55403|
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by Nate Schutta
by Ben Edwards
by J Cruit
Setup and install a fully functional Asterisk@home Open Source PBX system from scratch
by Rudrava Roy
An indoor navigation aid similar in principle to an in-car GPS but with primarily a speech interface.
Flash Video game I developed with Catalyst Studios for Best Buy. Demonstrate OO development with ActionScript 2.0, technical issues we had, setting up an environment, final product.
Roll your own photo gallery with the phpFlickr in 20 minutes or less!
by Peter Fleck
by Mark Kurtz
wiki on steroids delivered in a managed network server appliance package for use as a next generation network file server and Intranet.
by Neil Mix
Demo of the Pandora music player.
by Jacob Hookom
by Mark Powell
by Dan Grigsby, Jon Dahl
by James Walsh
by Ward Tongen
Designer and client-side coder. Founded Minnesota's Barcamp and together with Luke Francl put together various events and programs throughout the year aimed at catalyzing tech and design innovation and a startup culture within the state. Co-Founder of Refactr LLC, a consultancy and product development shop focused on rapidly developing and deploying web and mobile applications.
Jamie is CTO of SPS Commerce, the retail industry's most broadly adopted cloud services platform. Previously, he served as CTO for leading financial publishers including the Wall Street Journal Digital Network, Enterprise Media Group of Dow Jones and MarketWatch, Inc. He was the founding CTO of BigCharts, the leading provider of financial tools and information to consumers and financial services companies via the web. In 1999, BigCharts was acquired by MarketWatch and the technology is still used by Dow Jones & Company today. In addition, Jamie has developed and managed products and technologies for properties including Barron’s, Virtual Stock Exchange, Dow Jones Newswires and Dow Jones Indexes.
Martin is a freelance/contract developer, specializing in iOS applications since late 2008. He's written games using both the high level Objective-C APIs as well as dabbled in in C++ and raw OpenGL ES draw calls for maximum cross-platform compatibility. He is passionate about mobile game development and board game design. His first app was a game you can still find in the App store featuring elements of Chess and Tetris, called ActionChess. He has also had the chance to work on some high profile iPhone apps, including Best Buy's flagship mobile store, as well as apps for Buzzfeed and Adolfson & Peterson Construction. He is a proud member of the IGDA, and co-organizer for the local Twin Cities chapter, where he has presented on iPhone Game Development, as well as his own apps and games.
- pajunas interactive
- Clockwork Active Media Systems
- Dan Grigsby
- Dow Jones
- Alt Text
- Minnebar Wrap by PF Hyper