Martin Grider


Martin Grider.jpg
Minneapolis, MN
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Martin is a freelance/contract developer, specializing in iOS applications since late 2008. He's written games using both the high level Objective-C APIs as well as dabbled in in C++ and raw OpenGL ES draw calls for maximum cross-platform compatibility. He is passionate about mobile game development and board game design. His first app was a game you can still find in the App store featuring elements of Chess and Tetris, called ActionChess. He has also had the chance to work on some high profile iPhone apps, including Best Buy's flagship mobile store, as well as apps for Buzzfeed and Adolfson & Peterson Construction. He is a proud member of the IGDA, and co-organizer for the local Twin Cities chapter, where he has presented on iPhone Game Development, as well as his own apps and games.


Martin Grider has presented 6 sessions, most recently on [[Has last session date::
 Event date
Action Chess (Demo)6 February 2009
Flickr Photo Gallery (Demo)6 May 2006
Intro to iPhone Game Development7 May 2011
Local "Indie" Video Game Development21 November 2009
Minnesota Indie Game Developer Microtalks12 April 2014
Oppo-Citrus11 December 2012
]], at [[Has event::Has event MinneBar 1]], [[Has event::Has event MinneDemo 6]], [[Has event::Has event MinneBar 4]], [[Has event::Has event MinneBar 6]], [[Has event::Has event MinneDemo 13]], [[Has event::Has event MinneBar 9]].

  1. Flickr Photo Gallery (Demo) at MinneBar 1
  2. Action Chess (Demo) at MinneDemo 6
  3. Local "Indie" Video Game Development at MinneBar 4
  4. Intro to iPhone Game Development at MinneBar 6
  5. Oppo-Citrus at MinneDemo 13
  6. Minnesota Indie Game Developer Microtalks at MinneBar 9
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