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Intro to iPhone Game Development

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Event
MinneBar 6 (7 May 2011)
Panel
This is not a panel.
Summary
URL
Topic
iOS, Games
Schedule



Track: Development

Presenters

Slides

Slides URL:

Slides filename: File:Martin Grider - iPhone Game Development.pdf



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This is meant to be a high-level primer on Game Development for iOS.

We will talk about the various frameworks and tools available to iPhone developers, as well as general topics related to game development as they apply to the iPhone. We will also look at some code samples, mostly using the Cocos2D framework. By the end of the session, you should know more or less how to build a 2D game for iPhone, and where to begin learning about making 3D games.

This is a beginner talk, but if you are already doing some game development for iPhone, please feel free to show up to network and/or add your perspectives and opinions to the session!

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