Building Synthetic Worlds
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Immersive multi-user environments are used for entertainment, virtual meeting places, teaching, and learning, We discuss two approaches to building massively multiuser synthetic worlds: an open source P2P toolkit called Croquet and proprietary server-centric model called Second Life. U of MN is a core ed partner on Croquet project and Mark McCahill is one of the Croquet architects. Tim Bray blogs about Second Life.
Minnebar: Mark McCahill on virtual worlds - a recording of this session by Tim Wilson.