MinneBar 1


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This event occurred 4823 days ago.
Start date May 6, 2006
End date May 6, 2006
Attendance 135
Image Minnebar 1 Logo.png
Location Catalyst Studio, 126 N 3rd Street, Minneapolis, MN 55403
The type of this property is invalid
Type MinneBar


AJAX (MinneDemo 1)
by Nate Schutta

Agile Design (MinneBar 1)
by Ben Edwards

Asterisk@home (Demo)
by J Cruit

Setup and install a fully functional Asterisk@home Open Source PBX system from scratch

Building Navigator (Demo)
by Rudrava Roy

An indoor navigation aid similar in principle to an in-car GPS but with primarily a speech interface.

Building Synthetic Worlds
by Mark McCahill, Tim Bray

Citizen Journalism (MinneBar 1)
by Jeremy Iggers

by Charles Gimon

Flash Videogame for Best Buy (Demo)
by George Coller

Flash Video game I developed with Catalyst Studios for Best Buy. Demonstrate OO development with ActionScript 2.0, technical issues we had, setting up an environment, final product.

Flickr Photo Gallery (Demo)
by Martin Grider

Roll your own photo gallery with the phpFlickr in 20 minutes or less!

I Blog, You Blog, Weblog. Why?
by Peter Fleck

JavaScript SOAP Bridge
by Jamie Thingelstad

We could demo our JavaScript library that bridges SOAP over JSON.

Microformats (MinneBar 1)
by Aaron Fulkerson

MindTouch (Demo)
by Mark Kurtz

wiki on steroids delivered in a managed network server appliance package for use as a next generation network file server and Intranet.

On being an independent Open Source Software developer
by Ethan Galstad

Open Source Manufacturing
by Steve Tuckner

Open Source tools for Businesses
by Steve Hanson, Aaron Fulkerson

Open Systems Licenses and Legislation
by John Nesbitt, Aaron Fulkerson

Pandora (Demo)
by Neil Mix

Demo of the Pandora music player.

Programmer and Designer Roles
by Jacob Hookom

Real World CSS Design
by Mark Powell

Ruby on Rails (MinneBar 1)
by Dan Grigsby, Jon Dahl

Running Your Business on Open Source
by Brian Dolan-Goecke

Scrum Experience Report
by James Walsh

Search Engine Optimization
by Ward Tongen

Team Anti-Patterns
by Nate Schutta, Dan Grigsby

The Internet and the Future of Art
by Paul Cantrell

Web 2.0 in the Real World
by Jamie Thingelstad

Xen (Demo)
by Eric Peterson


Aaron Fulkerson

Ben Edwards

Designer and client-side coder. Founded Minnesota's Barcamp and together with Luke Francl put together various events and programs throughout the year aimed at catalyzing tech and design innovation and a startup culture within the state. Co-Founder of Refactr LLC, a consultancy and product development shop focused on rapidly developing and deploying web and mobile applications.

Brian Dolan-Goecke

Charles Gimon

Dan Grigsby

Eric Peterson

Ethan Galstad

George Coller

J Cruit

Jacob Hookom

James Walsh

Jamie Thingelstad

Jamie is CTO of SPS Commerce, the retail industry's most broadly adopted cloud services platform. Previously, he served as CTO for leading financial publishers including the Wall Street Journal Digital Network, Enterprise Media Group of Dow Jones and MarketWatch, Inc. He was the founding CTO of BigCharts, the leading provider of financial tools and information to consumers and financial services companies via the web. In 1999, BigCharts was acquired by MarketWatch and the technology is still used by Dow Jones & Company today. In addition, Jamie has developed and managed products and technologies for properties including Barron’s, Virtual Stock Exchange, Dow Jones Newswires and Dow Jones Indexes.

Jeremy Iggers

John Nesbitt

Jon Dahl

Mark Kurtz

Mark McCahill

Mark Powell

Martin Grider

Martin is a freelance/contract developer, specializing in iOS applications since late 2008. He's written games using both the high level Objective-C APIs as well as dabbled in in C++ and raw OpenGL ES draw calls for maximum cross-platform compatibility. He is passionate about mobile game development and board game design. His first app was a game you can still find in the App store featuring elements of Chess and Tetris, called ActionChess. He has also had the chance to work on some high profile iPhone apps, including Best Buy's flagship mobile store, as well as apps for Buzzfeed and Adolfson & Peterson Construction. He is a proud member of the IGDA, and co-organizer for the local Twin Cities chapter, where he has presented on iPhone Game Development, as well as his own apps and games.

Nate Schutta

Neil Mix

Paul Cantrell

Peter Fleck

Rudrava Roy

Steve Hanson

Steve Tuckner

Tim Bray

Ward Tongen

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